TULLL science and technology camp are open for children aged 6-13 in summer and winter holidays.With the goal of cultivating “future oriented and creative lifelong learners”, TULLL science and technology innovation camp currently has three systems of courses:

  1. Construction mode of the future world — engineering thinking

If computational thinking is more about “software” – the extension of the human brain, then engineering thinking represented by robot programming is more about “hardware” – the extension of the human body. From automobile to aerospace, from architecture to home, from assembly line to an intelligent robot, Engineering thinking is to train children to explore the physical world, understand how everything works, and build something new.

In terms of teaching courses, if children prefer to do it by hand, we will encourage them to design and produce hardware achievements such as mechanical equipment, electronic equipment, intelligent equipment and robots through LEGO equipment, electronic equipment, chips, integrated materials, etc.

This part of the course will focus on developing the child’s abilities

  • Hands on ability
  • Engineering thinking
  • Programming capabilities
  • Creativity
  • Passion for learning
  • Collaboration
  1. The thinking mode of the future world — Computational Thinking

Computational considers to be a kind of thinking and problem-solving mode facing the complex world in the future. It teaches kids how to break things down,get regular knowledge,abstract algorithm design,develop and execute programs. In terms of the teaching curriculum, computing thinking is mainly realized by Programming course. Programming education does not require everyone to become a programmer, but to have a thinking mode that adapts to the future and empowers them to resolve the problems creatively.

This part of the course will focus on developing the child’s abilities

  • Programming ability
  • Computational Thinking
  • Abstract ability of logical thinking
  • Collaboration
  • Passion for learning
  • Iterative working mode
  1. Design mode of the future world — Design Thinking

“Design thinking” generally refers to all kinds of thinking forms based on logical thinking and image thinking in the design process, including ideas, ideas, inspiration, creativity, major technical decisions, guiding ideology and values. This concept originated in the design field and was used only for reference by all walks of life. Stanford University School of design has summed it up into a set of scientific methodology, which has become the preferred set of methodology for all countries and regions in the world that pays attention to innovation education. It recognizes as one of the “creativity” training methods.In terms of teaching courses, we hope to stimulate children’s creative thinking through art, design thinking to forge children’s creative ability, and the pursuit of artistic beauty, the spirit of inquiry to solve problems become the internal driving force, stimulate children’s creative spirit of “changing the world”.

This part of the course will focus on developing the child’s abilities

  • Artistic creativity
  • Basic knowledge and appreciation ability of Fine Arts
  • Design thinking
  • Critical thinking
  • Passion for learning
  • Creative confidence

2019From July to August, Lifelong Learning Laboratory of Tsinghua University launched the “2019 hard core science and technology innovation summer camp”. This summer course is divided into 2 themes, with a cycle of 5 days and 30 class hours. There are 18-20 children in each class, and 220 children have taken part in the course.

Among them, the Mars rescue course with the theme of ” LEGO programming + earth science” is designed for children aged 6-9. Problem-based Learning in ” P³BL teaching Based on scenarios, problems and projects”, It was a wonderful journey with the children. They learned how to use LEGO WeDo 2.0 to build their own spacecraft on Mars. According to the theme of the scene, they made various robots and models. They also studied earth science through hands-on experiments and games. Finally,they passed a variety of checkpoints, all members to complete the task.

The course is “scratch hardcore programming all-around creator” is designed for children aged 10-13. Adopt project-based Learning in ” P³BL teaching based on scenarios, problems and projects”. In this course, children learned scratch 3.0 programming, digital art and digital music, completed a comprehensive game creation, and formed a company in the form of a group. Each “company” held a “clearance game product release” and product trial at the closing ceremony. The basic content of the course comes from the teaching practice of project x long-term experimental class.

The course with the theme of “Art Creation Camp” is aimed at children aged 6-9. Children learn several steps of design thinking through hands-on practice, including finding problems, defining problems, conception, design prototype, product prototype test and iteration. In the course, children try to design birthday gifts for their mothers, invent hieroglyphs by themselves, create learning tools for the future, and build imaginary planets. Through positive inspiration, encouragement and guidance in the classroom, children are more and more brave, dare to write, dare to think, dare to ask questions to teachers, dare to think for themselves. In the classroom of Art Creation Camp, we don’t have a hand-in-hand demonstration, but through scientific learning methods, children finally learned how to present everything they thought in their work.



0 replies

Leave a Reply

Want to join the discussion?
Feel free to contribute!

Leave a Reply

Your email address will not be published. Required fields are marked *